4/1/2023 0 Comments Maya 2019 gpu render![]() ![]() This is done by using a lower value for Ray bundle size for those GPUs with attached displays ( Rays per pixel is still the same for all GPUs). When enabled, V-Ray tries to lessen their use of GPUs working on displaying graphics to the monitor(s) in order to give them more resources to complete other processes and tasks for the OS. Low priority – This option is visible only if the renderer is set to CUDA or RTX. ![]() If none of the devices is selected for an engine that is used, the most optimal options are used by default. You can also set low thread priority of work to each of them.Įngine – Switches between CUDA, RTX and Denoising engine, so you can select which devices to be used based on the engine. The tool controls which GPUs are involved in rendering and denoising. The tool is also found in the Start menu > Select devices for GPU rendering.įor Linux: start vray_gpu_device_select from this location: /usr/ChaosGroup/V-Ray/Maya20nn-64/vray/bin (where 20nn is the maya version) To do this, you can use the Render Device Selection in the UI or find the tool:įor Windows: vray_gpu_device_select from this location: C:\Program Files\Chaos Group\V-Ray\Maya 20xx for 圆4\maya_vray\bin (where 20xx is the maya version). You may not want to use all available GPU devices for rendering, especially if you have multiple GPUs and you want to leave one of them free for working on the user interface or you may want to combine your CPU and GPU together (see the Hybrid Rendering section below). ![]()
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